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Wheel Rims

Due to the popularity of the Off-road tire tutorial, we decided to make another tutorial where we will explain how we made the wheel rims from the finished picture in Off-road tire tutorial.

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Using fluid as particle shader

This tutorial will show you how to attach fluid shader to particles, and make fluid attributes driven by particle attributes.

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Cartoon shader

In this tutorial, we’ll explain how to create a quite fast cartoon shader material without using any plugins.

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Making a eye

A 3Dmax tutorial on making a eye.

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Pinboard

This tutorial will show you how to make pinboard in maya.

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Crystal modeling

In this tutorial, we’ll show you how to model an octagon shaped crystal structure.

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Text imprint

In this tutorial we’ll show you how to make “imprint” a text into an object in 3ds max. For example, this procedure can be used to add a realistic “made in” sign on product.

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Applying depth of field in compositing

True 3d depth of field can be very expensive in mental ray for Maya. That’s why 2d approach is used whenever is possible.

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Metal Materials

In this tutorial we’ll explain how to make 3 realistic metal materials (steel, gold and chrome) without using any additional plug-ins.

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Creating dynamic mud effect using soft body

Our goal in this tutorial is to make effect that one dynamic sphere make trail on surface while moving over it’s surface, similar like some ball moving over mud.

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