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In this tutorial we’ll show you how to make “imprint” a text into an object in 3ds max. For example, this procedure can be used to add a realistic “made in” sign on product.
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True 3d depth of field can be very expensive in mental ray for Maya. That’s why 2d approach is used whenever is possible.
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In this tutorial we’ll explain how to make 3 realistic metal materials (steel, gold and chrome) without using any additional plug-ins.
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Our goal in this tutorial is to make effect that one dynamic sphere make trail on surface while moving over it’s surface, similar like some ball moving over mud.
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In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. References can be found on google images.
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In this tutorial you`ll learn how to create simple house using polygon modeling , create UV map, and texture it.
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In this tutorial we're going to see the making of a eyelid rig with driven keys and expressions
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In this tutorial you will learn how to use influence objects, they are used to make more precise deformations of various objects.
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Goal for this tutorial is to setup camera rig that gives you ability to drive settings for camera Depth of field automatic just with moving 2 locators in scene.
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In this tutorial you’ll learn how to make fast and optimized caustics effect with maya and mental Ray.
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