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Using fluid as particle shader

This tutorial will show you how to attach fluid shader to particles, and make fluid attributes driven by particle attributes.

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Pinboard

This tutorial will show you how to make pinboard in maya.

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Applying depth of field in compositing

True 3d depth of field can be very expensive in mental ray for Maya. That’s why 2d approach is used whenever is possible.

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Creating dynamic mud effect using soft body

Our goal in this tutorial is to make effect that one dynamic sphere make trail on surface while moving over it’s surface, similar like some ball moving over mud.

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Making eyelid rig with driven keys and expressions

In this tutorial we're going to see the making of a eyelid rig with driven keys and expressions

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Blastcode Introduction

Wanna blow something away? Here is your chance to do it in style!

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